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eXtreme Programming is a set of Agile development principles or rules which cover the development of software on software development projects.

They came from agile principles adapted and developed in the late 1990s.

The five groups of eXtreme Programming principles or rules are concerning:
  1. Planning,
  2. Managing,
  3. Designing,
  4. Coding,
  5. Testing.
eXtreme Programming is very popular judging from the number of attendees at agile conferences and meetings who claim to use and favour XP. It is dedicated to coding and software development so its overall agile project sphere is limited and its coverage of wider projects may be an issue for those wishing to take the principles of XP solely. However, the governance structure of The Big Agile Toolkit will accommodate and suitably extend the XP techniques so that project governance is introduced while maintaining the benefits of XP code development.


http://www.extremeprogramming.org/

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eXtreme Programming






   


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